Noxwall¶
General Info¶
- Government : Aristocracy
- Population : 3,700
- Region : Old Province
Society¶
Government¶
Until the gnoll incursion of 570 AGS, Noxwall was a small independent town governmed by the Halcom family through a hereditary aldermanship.
Due to the threat presented by the gnolls, Mylz Halcom, the current Alderman, signed a treaty with the Republic, pledging the town's allegiance in exchange for the protection of the Republican Army. Although the Alderman retained his position, the full details of the town's integration into the Republic are still unknown.
Culture¶
Prior to the events of 570 AGS, Noxwall was a prosperous town along the Black Highway, a major trade route between the Republic of Siddarmark and the Kingdom of Dohlar.
The town provided much needed respite to weary traders, and offered a fine, though somewhat limited, selection of goods from local artisans. As trade prospered and the town grew, it was decided that a new sister town should be established nearby, along the Serpent's Pass, an alternative trade route. This new town, christened Cantfall due to it's position at the foot of the Ophidian Mountains, would give younger members of Noxwall families an opportunity to make their own fortunes, while remaining close enough to their relatives.
The town's Alderman, Mylz Halcom, was a fiercely independent figure, who had resisted numerous advances from the Republic. This independent streak was shared by many in the town, as the region had enjoyed a period of prosperous stability. With no major threat on the horizon, most of the town felt that the Republic would only bring unwanted complications.
With the existential threat presented by the gnoll War Band in early 570 AGS, and with the destruction of Cantfall, Noxwall's sister city, the town quickly negotiated a treaty to join the Republic and receive its army's protection.
Values¶
- It's best to avoid the entanglement of alliances - we can take care of our own.
- So long as the caravans flow, we'll make do.
Religion¶
The Cult of Five is the sole religion in Noxwall. Mother Church has not deemed Noxwall important enough to proselytize.
Heroes & Villains¶
Heroes¶
-
Baihd Halcom :
A minor son of a Ravenhelm noble, Baihd gathered a small following of the independent-minded downtrodden, and set off into the wilderness in search of new opportunities, leading to the establishment of Noxwall.
History¶
Timeline¶
Date | Name | Event |
---|---|---|
477Y | Noxwall Founded | The Halcom family leads a group of settlers Eastward from Ravenhelm, seeking a simpler life in the recently pacified wilderness. |
570Y 3M 10KAL | Noxwall Joins the Republic | The Alderman of Noxwall, Mylz Halcom, signs a treaty pleding Noxwall's allegiance to the Republic, reversing a decades-long stance in the face of the gnoll threat. |